Mark Jazin

Lead Game Development at Metabourne

A knowledge-driven software developer is willing to learn new technologies and programming languages with an ability to adapt to any situation with a high level of curiosity. Years of experience in the whole game dev. pipeline. I had a chance to manage and lead various sized projects and teams and I have experience from initial contact with clients over forming GDD, planning out all stages of production, and managing and delivering the final product. I worked on the development of various game systems across the board such as backend, network, GUI, AI, gameplay, front end, and Augmented realty.